Map Quests
These 12 map quests will take you through many different lands.
Rules of the Road
- Each direction after the start will show you how to progress one step in one of eight directions (four cardinal, four intercardinal).
- As you're determining your directions, choose the one that best approximates the route. Be sure to follow a map!
- You're so efficient of a driver that each direction's sense of scale is exactly the same. Everything should be one step.
- You're also so efficient that you can take the shortest possible straight path between two points. Ignore all terrain or obstacles. Go you!
Start: Beginning from the 1st of 5.
Directions | ||
1. | Start at the capital city. | |
2. | Travel to the Blue Lagoon. | |
3. | Visit the mountain where Gudrun, heroine of the Laxdaela Saga, is buried. | |
4. | Travel to the so-called "Golden Falls". | |
Start: Beginning from the 7th of 8.
Directions | ||
1. | Start at the globe south of the California entrance and southeast of the castle hotel. | |
2. | Head to THE BEGINNING. | |
3. | Head to the roller coaster-dinosaur hybrid not far from the aquarium. | |
4. | Head to an EXPRESS train around Fun Town. | |
5. | Head to the miniature version of New York. | |
6. | Head to the sand dune racing area in an adventurous zone. | |
7. | Grab some barbecue at the smokehouse around Castle Hill. | |
Start: Beginning from the 1st of 8.
Directions | ||
1. | Grab a van! Start out in the town where they filmed a desert rendezvous of like-minded wanderers. | |
2. | Now head to the San Bernardino National Forest, close to where one might choose to work at an Amazon fulfillment center. Like in the movie! | |
3. | Now head to the city of Empire, home to a US Gypsum plant. | |
4. | Now drive over to Scottsbluff, where you might help with beet harvesting. | |
5. | Finish your journey by heading to the park where you'll take on a job at the Cedar Pass Campground! | |
Start: Beginning from the 5th of 9.
Directions | ||
1. | Make sure you've got your map from the tabletop RPG ready. Anyway, start at Mt. Noton in the Lomar area. | |
2. | Now journey to the House of the Worm near Kaar. | |
3. | We know they're near the Forbidden Lands, but we don't care! Go to the Labyrinths of the Gnorri. | |
4. | Now head to the City-Not-Well-To-Enter. | |
5. | Finish your journey by crossing the sea and entering Hlanith, which lies just north of the Enchanted Wood. | |
Start: Beginning from the 6th of 11.
Directions | ||
1. | Begin your journey at the Rio de la Plata. | |
2. | Next, head to the Congo! | |
3. | Now, head to the meta one labeled Sahara. | |
4. | End in the West African Craton. You knew these directions were talking about cratons, right? Hope you weren't looking at any maps 500 million years too late... | |
Start: Beginning from the 3rd of 5.
Directions | ||
1. | Make sure you're using Professor Wogglebug's map here! Begin at where the original quest's protagonist's house unceremoniously fell after a tornado. | |
2. | Go to the Magic Waterfall. | |
3. | Educate yourself by attending the Royal College of Art and Athletic Perfection. | |
4. | Head to the home of Jack Pumpkinhead. | |
5. | End your journey by going to the center of the city home to the man behind the curtain. | |
Start: Beginning from the 1st of 11.
Directions | ||
1. | Begin at the northern coast of the home of Tiger Lily, the Chief, and their people. | |
2. | Now head to the tree that acts as the protagonist's hideout. | |
3. | Now go to the ghastly formation that serves as the antagonist's hideout. | |
4. | That was scary! Let's go to the inlet leading into a lagoon full of magical creatures instead. | |
5. | Let's conclude by journeying to Tick-Tock's home. | |
Start: Beginning from the 1st of 8.
Directions | ||
1. | Begin at the level to the west of the home where you start your journey in the original quest. | |
2. | Let's adventure to the first castle you encounter, which is guarded by someone inspired by Iggy Pop. | |
3. | Journey north to the next region's haunted house (but not the secret one, though). | |
4. | Head to the fortress just west of the twin bridges. | |
5. | Go to the home of a character inspired by Ludwig van Beethoven. | |
6. | Go to the haunted house closest to the blue switch palace. | |
7. | Go to the large, gaping mouth on the map. | |
Start: Beginning from the 6th of 10.
Directions | ||
1. | As is customary, start at START. And in this version, we START with two kids impossibly holding each other's left hands. | |
2. | Go greet the chewy lord by his castle. | |
3. | Go greet the princess in her woods. | |
4. | Head down to the colorful mountains. | |
5. | And now end your quest by going straight into the swamp. Oops. | |
Start: Beginning from the 1st of 6.
Directions | ||
1. | Start with where the original quest ended. Try not to accidentally kill any famous actors in their own home (or you might regret it like one of them regretted Garfield). | |
2. | Travel to the city associated with the older of the two sisters. | |
3. | Travel to the city associated with the younger of the two sisters. | |
4. | Travel to the city associated with the hero's Twinkie-loving companion. | |
5. | Travel to the city where the hero's family used to live. | |
Start: Beginning from the 1st of 4.
Directions | ||
1. | Start your journey by dining in the northernmost region in our map. | |
2. | Go to an attraction inspired by Neuschwanstein. Try to stay awake! | |
3. | Travel to the statue of a man holding hands with his shorter companion, a character of his own creation. | |
4. | End by heading to the entrance! | |
Start: Beginning from the 1st of 5.
Directions | ||
1. | Begin at the magic academy, where you'll encounter the Queen of the Full Moon. | |
2. | Journey to the royal capital, where you'll encounter the Omen King himself. | |
3. | Go to the banner on the map below the Forge of the Giants. You technically can't go there in the game, but you're just that good of a driver. | |
Once you know where you are and where you're going, you can plan each route here.
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